Ataraxy – May 5th Build

May 14th Build V2.9

[Chrome Users: Webplayer support was recently removed from this browser. Due to this being an outdated build, I will focus on getting the up-to-date build working first.]

[unity src=”931″]

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TERRAIN GENERATION

This version slightly improves the existing terrain generation.

  • Fixed small bug in cluster danger formula. Will no longer override default danger values for rare clusters.
  • Added random cluster rotations to make the world feel less ‘grid-like’
  • Revised the only boss cluster to be a very occupied collection of platforms with numerous enemies.
  • Reduced rare & boss cluster spawn rate.
  • Brainstorming random landmarks for visual interest

UPCOMING DEVELOPMENT

  • Terrain Generation Improvements
    • Non-Graybox landmarks
    • Bridges?
    • Return of tilted platform?
    • More island generation approaches
  • Pathfinding bug fixes
  • Loot system revision
  • Bosses?

Thank you for reading and playing!

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